It's crazy that my name is Natalie and one of my old best friends was named Grace haha. It looks like a good game, I just wish I could play it still :c.
You are Grace.
Grace is thoughtful, giving,
You are concerned about Natalie.
Natalie has changed -- and change
is can be good.
an educational adventure game
Created by GP Touch.
Produced by Jennifer Ann's Group.
Published by Life Love Publishing.
Delicate pencil-shaded art
Short game suited for classroom use
Meaningful characters and dialogue
Simple point & click gameplay
Three possible endings
About Grace's Diary
Grace's Diary is the winner of the 2010 Life.Love. Game Design Challenge and a 2010 Community Pillar Grant recipient from Penny Arcade.
Grace's Diary was developed by GP Touch, published by Life Love Publishing, and produced by Jennifer Ann's Group.
Grace's Diary is rated E for Everyone.
|Produced by||Jennifer Ann's Group||@stopTDV|
|Published by||Life Love Publishing||@LifeLovePublish|
|ESRB Rating||E for Everyone|
Gaming Against Violence is a
The nonprofit program that produced this game is a Top-50 innovative nonprofit program in the U.S. for 2022. Learn more about Gaming Against Violence.
2022 Contest Theme: Resilience
The 15th Annual Life.Love. Game Design Challenge is live! Submit your resilience game pitch by July 5th at the resilience games contest website.
About Jennifer Ann's Group
Jennifer Ann's Group is a nonprofit charity. Through their Gaming Against Violence program they have produced more than sixty prosocial video games since 2008. Game topics include bystander awareness, consent, healthy relationships, and teen dating violence prevention.
This award-winning approach to violence prevention is evidence-based and the games are available for use in university studies. Please contact Jennifer Ann's Group to discuss possible grant collaborations, dissertation ideas, and research opportunities.
Jennifer Ann's Group was created in 2006. More information and additional free resources for teen dating violence prevention are available at JenniferAnn.org.
Jennifer Ann's Group® is a registered trademark of
The Jennifer Ann Crecente Memorial Group, Inc.
|Updated||10 hours ago|
|Publisher||Life Love Publishing, Jennifer Ann's Group®|
|Author||Jennifer Ann's Group|
|Tags||Cute, Dating Sim, Female Protagonist, Narrative, Non violent, Point & Click, relationship, Romance, Short, Singleplayer|
|Asset license||Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International|
|Average session||About a half-hour|
|Accessibility||Subtitles, One button|
|Links||Community, Twitter, Game Portal|
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Hi Natalie -- we hope your friends are as great as Grace!
Let us know what OS you have and we will try to build a downloadable version that will run locally on your system. Right now the only downloadable is for Windows but we'll gladly add them for another OS if there is enough interest (and we can figure out how to do it!).
Thanks for reaching out & for your kind words!
i like the art in this visual novel :) dating violence is a sad thing ... though i managed to get the good ending :)
Thank you for playing Grace's Diary & sharing your thoughts. We agree dating violence is sad and hope that Grace's Diary will continue to help people learn more about it!
Awsome experience. I am 15 and hope to help anyone who is being abused and this game helped understand that it is not me, who needs to help them, but they themselves are the ones, who need to make the choice.
Thank you for playing and for leaving a comment. We're glad you enjoyed Grace's Diary and hope it will help more young people learn about the dangers of dating abuse!
Thank you for making this game! I am currently in highschool and know many people who have gone through this; so the topic resonated with me deeply. The ending hit me hard and made me feel so guilty, but it was realistic and not sugar-coated. Thank you for making this game and spreading awareness about dating violence!
Thank you so much for playing and sharing Grace's Diary!
One of the great things about these video games is that they are a safe way of experiencing an otherwise dangerous situation. Please do not feel guilty about what happened in the game! As you suggested might be the case, you experienced just one of the possible endings in the game - there are a total of three endings (one of which is considered the 'good' ending).
Now that you've experienced one of the 'bad' endings you have more information about what does - and sometimes doesn't - work when talking to a peer about dating abuse. (Having more examples of instances where Grace witnessed unhealthy behavior would have helped Grace keep Natalie on the phone.) This game experience was obviously meaningful to you - and having impactful experiences by playing games like this makes it less likely that those people will ignore a situation like this if they see it IRL.
We strongly believe that video games are the best way to explore, share, and discuss these difficult and sensitive topics.
Thank you again for your kind comments and interest in this game. Feel free to check out our other games as well --- all of them are free, several are available for iOS/Android --- and although all are related to the mission of our charity (prevention of teen dating violence) they include different themes like consent and gaslighting. Since 2008 we've produced more than 50 short, but impactful, games!
HINT: if you decide to play again remember that some items should be looked at more than once ;-)
I'm absolutely blown away by this game... The way it tells the story is very straightforward... JAG you're awesome, as always :)