A distress signal?

But there should not be any signals out this far.

A cry for help.

But there are no signs of life.

Will you?

But there's no option but to at least try.

You knew the rules of interstellar salvage when you signed up.

And you very well know the most important rule of all: leave none behind.

ADRIFT, an award winning game.

Created by Quinn Crossley and Andrew Connell.

From the Gaming Against Violence program.
Produced by Jennifer Ann's Group.
Published by Life Love Publishing.

Parent Guide for ADRIFT

We hope that this free Parent Guide for ADRIFT will be helpful for parents everywhere who want to talk with their kids about the meaning and importance of consent. If you have any feedback about this Parent Guide please share it in the comments below or contact us by email through our website.

Link to Printable PDF: ADRIFT Parent Guide (Front)
Link to Printable PDF: ADRIFT Parent Guide (Back)

ADRIFT Parent's Guide

Print-n-Fold Parent's Guide for ADRIFT

About ADRIFT

ADRIFT was developed by Quinn Crossley and Andrew Connell and is a winning video game from the Gaming Against Violence program. ADRIFT was produced by Jennifer Ann's Group and published by Life Love Publishing.

Gaming Against Violence is an award winning progam that produces, publishes, and promotes prosocial video games to overcome the global problem of abusive relationships, particularly among adolescents. We believe video games are the best way to engage young people, especially about sensitive topics like consent.



Support our work:
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Museum Exhibition: ADRIFT!

From May through October 2019, a life-size version of ADRIFT was featured in the exhibition 'Hedonism' at MOD. museum at University of South Australia, allowing museum visitors to interact with the game in "real-life".

MOD Museum Exhibition
F.A.B.L.E. game, based on ADRIFT, within the MOD gallery


ADRIFT Details

Development Quinn Crossley @quinnytown

Andrew Connell
Produced by Jennifer Ann's Group Mastodon @stopTDV
Published by Life Love Publishing Mastodon @LifeLovePublish
ESRB Rating E for Everyone Pictures or sounds likely to be scary (Rarely)



Additional Games

Time to Explain!


Time to Explain! is a winning time travel game about communication.

For more info about other communication games visit communicating.games.

Resilience Game:
One New Message


Visit resilient.games/onm for more information about games that support resilience.



Gaming Against Violence® recognized as Top-50 Program

Gaming Against Violence recognized for its innovative approach to violence prevention through games. Learn more about the Gaming Against Violence program.

About Jennifer Ann's Group®

Since 2008, Jennifer Ann's Group's Gaming Against Violence program has produced more than seventy prosocial games for teens. Previous game topics include consent, healthy relationships, and teen dating violence prevention. Contact Jennifer Ann's Group to discuss research opportunities.

As a certified 501(c)(3) nonprofit organization, donations to Jennifer Ann's Group are deductible to the full extent allowed by law. (EIN:20-4618499)

Jennifer Ann's Group®
Updated 18 days ago
StatusReleased
PlatformsHTML5
Publisher
Rating
Rated 4.6 out of 5 stars
(9 total ratings)
AuthorJAG
GenrePuzzle, Educational
Made withConstruct
Tags2D, consent, Cute, Mouse only, Non violent, Short, Singleplayer, Top-Down
Asset licenseCreative Commons Attribution_NonCommercial_NoDerivatives v4.0 International
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
AccessibilitySubtitles, One button
LinksGaming Against Violence Program, Consent Games Blog, Community, Twitter/X

Also available on

Development log

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