THIS WAS EPIC
While we evaluate the future of Sea of Roses we have temporarily removed it from the Steam store.
Stay tuned for more info.
Sea of Roses is a heartwarming game developed remotely during the COVID-19 pandemic by a team of friends who dearly missed each other.
Sea of Roses is best accompanied with tea and cookies!
One day, Marion wakes up in her attic. Odd—she doesn't really recall falling asleep there. Soon, she realizes that someone else—a girl—is living in her house. But she's never met her before! And although her village is similar to the one she's grown up in, it is not identical. And neither are the people.
Marion is now adrift in a world that feels familiar, but is filled with strangers.
What is this place? Who are these people? And where is her fiancé?
Help Marion explore this new world, as she reconsiders her past.
As Marion explores this mysterious world, she will meet a helpful and colorful cast of characters. Using her exploration skills and a little ingenuity, Marion will weave together the stories of her new friends.
The Village of Seallea is a beautiful place to spend some time! Walk through a variety of hand-drawn areas that are a joy to behold. Players compare exploring Seallea to "playing through a dream."
By choosing how Marion responds to other characters, you will affect how she views the world around her. This will determine her experiences throughout the game — and even its eventual outcome.
Sea of Roses is filled with hidden content for players to find! The Tales of Seallea system allows players to easily track which content they haven't discovered. Marion can easily and repeatedly return to the game to find all the different events and experiences Seallea has to offer!
A Portuguese game studio founded in 2020 by André Fidalgo Silva, Andreia Batista, and Ariana Parrilha. Crescent Tea enjoys creating games built around thought-provoking storytelling, player agency, and the use of game mechanics as a narrative device. Sea of Roses is the first game from the studio to be published.
Jennifer Ann's Group is a nonprofit public charity working to prevent teen dating violence through awareness, education, and advocacy. The Atlanta-based organization was founded in 2006 in memory of Jennifer Ann Crecente.
Since 2008 Jennifer Ann's Group has been producing, publishing, and researching prosocial video games about issues impacting young people through its award-winning Gaming Against Violence program. All games from the Gaming Against Violence program are winning games from their annual Life.Love. Game Design Challenge which rewards video game developers for developing prosocial video games related to the theme for that year. Winning games have come from game developers around the world and themes include consent, gaslighting, healthy relationships, and teen dating violence prevention.
Sea of Roses is an award-winning game from this global competition and is the first game from the program from a studio based in Portugal.
|Windows, macOS, Linux, HTML5
|Jennifer Ann's Group, Rubidos, Kairi96, AndreFidalpheus
|Visual Novel, Adventure
|culture, Cute, Female Protagonist, Indie, Non violent, prosocial, relationship, Singleplayer, wholesome
|Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International
|About an hour
|Keyboard, Joystick, Touchscreen
|Homepage, Steam, Twitter, Instagram, Facebook
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