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"little things" is an award winning prosocial game about teen dating violence. The game's narrative is revealed through "friendlink," a fictional social media site, allowing the player to experience the every day stories of Sam Edwards and her classmates.

little things was developed and designed by Berkley Staite (Canada), produced by Jennifer Ann's Group, and published by Life Love Publishing.


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An award-winning video game about resilience and coping strategies for adolescents. One New Message was developed by Eloise Best and is the winning game from the Resilience Game Design Challenge presented by the nonprofit charity Jennifer Ann's Group. One New Message includes real-world coping strategies to help players navigate stressful situations in their daily lives.

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A compelling RPG that explores conflict resolution, resilience, and determination. Created by Robin Ghosh, UnEarth is a winning video game from the Resilience Game Design Challenge and is an enjoyable and challenging resource for practicing interpersonal resilience skills.



Gaming Against Violence recognized as Top-50 Innovator

The nonprofit program that produced this game has been recognized for its innovative approach to violence prevention through video games. Learn more about Gaming Against Violence.

Jennifer Ann's Group®
StatusReleased
PlatformsUnity
Publisher
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJennifer Ann's Group
GenreEducational
TagsDating Sim, edtech, jag, persuasive, relationship, serious, serious-game
Asset licenseCreative Commons Attribution_NonCommercial_NoDerivatives v4.0 International
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksCommunity, Twitter, Game Portal

Comments

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It doesn't fit in the screen

Thank you for letting us know - we'll check it out!

Hmm . . . we haven't been able to test the game to see why it isn't fitting in the screen because the Unity Web Player has been deprecated. We believe some browsers still allow the Unity Web Player and so we'll keep this up for now but will eventually have to port it to another platform.

We're sorry for any difficulty.